﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Globalization;

namespace BlobTowerDefense
{
    /*
    public static class CurrentSettings
    {        
        public static string CultureString;
        public static CultureInfo Culture;
        public static short VolumeMaster_Current;
        public static short VolumeMaster_Previous;
        public static short VolumeMusic_Current;
        public static short VolumeMusic_Previous;
        public static short VolumeSounds_Current;
        public static short VolumeSounds_Previous;
        public static bool Lefthanded;
        public static double Sensitivity;

        public static void Init()
        {
            CultureString = DefaultSettings.CultureString_Default;
            Culture = DefaultSettings.Culture_Default;
            VolumeMaster_Current = DefaultSettings.VolumeMaster_Current_Default;
            VolumeMaster_Previous = DefaultSettings.VolumeMaster_Previous_Default;
            VolumeMusic_Current = DefaultSettings.VolumeMusic_Current_Default;
            VolumeMusic_Previous = DefaultSettings.VolumeMusic_Previous_Default;
            VolumeSounds_Current = DefaultSettings.VolumeSounds_Current_Default;
            VolumeSounds_Previous = DefaultSettings.VolumeSounds_Previous_Default;
            Lefthanded = DefaultSettings.Lefthanded_Default;
            Sensitivity = DefaultSettings.Sensitivity_Default;
        }
    }
    */
}
